🚑 QB-AmbulanceJob

To enable the functionality of gangzones being modified by player deaths we want to edit the server side of qb-ambulancejob/server/main.lua

To make this as simple as possible I have attached our export to a pre-existing function.

Find

RegisterNetEvent('hospital:server:SetDeathStatus', function(isDead)
	local src = source
	local Player = QBCore.Functions.GetPlayer(src)
	if Player then
		Player.Functions.SetMetaData('isdead', isDead)
	end
end)

and replace it with

RegisterNetEvent('hospital:server:SetDeathStatus', function(isDead)
	local src = source
	local Player = QBCore.Functions.GetPlayer(src)
	if Player then
		Player.Functions.SetMetaData('isdead', isDead)
	end
	if isDead then
		exports["Haptic-Gangs"]:deadPlayer(src)
	end
end)

and you're done

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